3/13/2024 0 Comments Civ 5 map editor resourcesI’ve played AoE since the beginning, but never delved too deeply into the scenario editor other than to generate random maps to have fun on. I have more, I really do but in the end some in depth guide that explains everything that the scenario editor is would be a huge help. When I set the resources and pop limit in the editor does that over ride the options selected when starting the game? If so how do I make it so it doesn’t? Set them all to 0? What is “Eye Candy” Maybe just me but I don’t see ANY difference with that on or off… Say I want player 2 (chinese) to have access to Japanese, or Hun technology/units. Is there a trigger or way to make, say the Trade Workshop building let any one team research tech from any other Civ. Maybe a guide MADE by the devs of the game? Is there any guide that is NOT a youtube video that explains every aspect of the editor? Like what is AI map type, how does that affect the map you are making, something that explains triggers a little better. This brings me to the scenario editor questions. Castles 6, houses 100 so everyone can get 500 pop, no docks allowed, and all towers limited to 10) and based on all that I am assuming limiting them makes them useless… Is there a way around that? The limits (archery range limited to 3, barracks limited to 3, stable, monastery, siege workshop all limited to 3. they send units non stop, apparently tactics are not an AI thing. Now, BEFORE I restricted the number of things they can build they worked fine, i.e. I’ve not installed any custom AI’s, AI is selected as default in starting the game, but even changing that to other options does nothing.Īll that said, every time I’ve played is on hardest or extreme difficulty. When I attack any of them they send maybe one unit to defend and that’s it. One sent a villager around the road in one large circle but that’s it. Like, they gather resources, one or two might make a trade cart, but they don’t even explore the map. But when I play the map, the AI don’t do squat. I’ve created a map, a bunch of triggers (most restricting number of buildings they can create so there isn’t a mess of 20 archery ranges, 100 guard towers etc.) and pre built all the bases. Using AoE2:DE scenario editor and I’m just trying to do 1 vs.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |